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3D Studio Max 3

This professionally developed training course spans 4 VHS tapes and contains over 6 hours of quality instructor led training on 3D Studio Max 3. This course will teach you how to design and animate computer games and movies. Learn filters, isolating objects, keyboard shortcuts, viewport properties, configurations and much more. The video format makes the training easy to learn as you can stop pause and review the training at any time. A detailed outline of the course is included below.

   3D Studio Max 3 (4 VHS Set) $149.95
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Course Description:

Level 1

Intro to 3D Studio Max

  • Menu Bar
  • Tab Panel
  • Viewports
  • Keyboard Shortcuts & the Status Line


  • Setting the Units
  • Construction Grid

Controlling Objects

  • Naming Objects & Object Colors
  • Controlling Display
  • Object Levels & Groups
  • Isolating Objects

Selecting Objects

  • Select Tool & Select by Region
  • Irregular Selections Sets
  • Filters
  • Selecting by Name
  • Named Selection Sets

Working with Files

  • Saving Files
  • Merging Files
  • Replacing Files
  • Importing
  • Xreferences

Configuring Viewports

  • Viewport Properties & Controls
  • Viewport Configuration

Standard Primitives

Sphere & Geosphere

Editing Objects

Moving Objects
Restricting Axes
Rotating Objects
Transform Type-ins

Level 2

More Edit Commands

  • Scaling
  • Copy (Cloning)
  • Align
  • Array
  • Mirror
  • Spacing

Extended Primitives

  • C-Ext & L-Ext
  • Torus Knot & Polyhedron
  • Chamfer Box & Oil Tank
  • Ring Wave
  • Capsule
  • Gregon
  • Spindle
  • Chamfer Clyinder
  • Prism


  • Drawing Splines & Vertex Controls
  • Editing Splines
  • Making a Spline Renderable
  • Additional Spline Commands


  • Point curve
  • CV Curve
  • Editing Nurb Points
  • Attaching Nurbs
  • Editing Curve Points
  • Nurb Surfaces

Boolean Operations

  • Union
  • Intersect & Boolean Displays
  • Compound Objects
  • Connect Objects
  • Scatter
  • Shape Merge
  • Creating Terrains
  • Conforming Objects

Level 3


  • Lofting with Shapes & Modifying Lofted Objects
  • Lofting along a Path

Patch Modeling

  • Quad Patch
  • Tri Patch & Converting Objects to Patches
  • Editable Patches
  • Surface Tools

Morphing Objects

  • Creating Morph Geometry
  • Morph Animation
  • Morph Modifier


  • Mesh Complexity
  • Bending an Object
  • Twist & Taper

Modifier Stack

  • Multiple Modifiers
  • Removing Modifiers from Stack
  • Gizmo Subobject
  • Turning Modifiers On/Off
  • Edit Modifier Stack

Additional Modifiers

  • Ripple
  • Free Form Deformation
  • X-Form Modifiers
  • Surface Complexity
  • Optimize a Mesh
  • Smoothing Meshes & Faces
  • STL Check & Cap Holes

Particle Systems

  • Creating Snow Particles
  • Animate & Render Particles
  • Run the Animation
  • H20 Particles
  • Space Warp Particles

Space Warps
  • Wind
  • Pbomb

Creating an Animation Character
  • Using Objects to Create a Person
  • Linking Objects Together
  • Assigning Pivot Points
  • Schematic Pivot Points
  • Bones for Legs
  • Edit Bones
  • Animating the Character

Skin & Bones
  • Skin Modifier
  • Editing Skin

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3D Studio Max
A+ 2003
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